Serialized Form
Class Body implements Serializable |
id
int id
player
int player
type
int type
time
long time
radius
double radius
positionX
double positionX
positionY
double positionY
movementX
double movementX
movementY
double movementY
angle
double angle
creation
long creation
acceleration
double acceleration
angleRate
double angleRate
this$0
Body this$0
this$0
Body this$0
Class Debris implements Serializable |
expirationDelay
long expirationDelay
- How long from explosion, in ms, until this disappears.
hitPoints
int hitPoints
Class Engine implements Serializable |
world
World world
relativeServerTime
long relativeServerTime
- Update creation timestamp (server time) minus time received (client
time).
Class Game implements Serializable |
Class Remove implements Serializable |
id
int id
Class Replace implements Serializable |
body
Body body
Class Screen implements Serializable |
listener
Screen.ScreenKeyListener listener
timer
java.util.Timer timer
draw
Draw draw
server
RServer server
id
int id
Class Server implements Serializable |
masterEngine
MasterEngine masterEngine
users
boolean[] users
lastNewPlayer
int lastNewPlayer
userInfo
Server.UserInfo[] userInfo
world
FilledWorld world
Class Ship implements Serializable |
lastFired
long lastFired
- Time that the ship last fired its weapon.
Class Stellar implements Serializable |
Class Update implements Serializable |
timestamp
long timestamp
- Time of generation.